then I rebind "RButton" to 2 different keys via Autohotkey and is should be done since "RButton" no longer needs to be hidden. PPS: Ah now I see the problem, it is unable to hide "RButton" from MWO so I simply dont use "RButton" in the MWO settings and bind WG2 to to some keyboard key. PS: For me "1" is WG3, beeing WG1 makes no sense, thats already on "LButton". Is there another way to hide a Button from MWO but "~"? Still: pressing "Shift+AnyButton" executes everything mapped to "AnyButton" while ingame.ītw: MWO does not care if I send "1" or "!" and so on so that makes it easier. I did no longer try to remap LButton because of the reasons you mentioned. MWO may still be able to "see" LMB being pressed even if AHK tries to block it, but if it can't, you would need the ~ else you would not be able to click on anything with the mouse in MWO.īear in mind though that if LMB is bound to weapon group 1 in AHK, you may be firing weapon group 1 twice (Once as a result of it seeing LMB go down, once as a result of it sending 1)Įdited by evilC, 22 February 2016 - 10:01 AM. SetKeyDelay, 0, 50 IMPORTANT! MWO will not recognize keys held for <50msįinally, you probably need the ~ before LButton, as this tells AHK to not "block" the function of the Left Mouse button. To avoid that, you can wrap the hotkey mappings in an #ifwinactive block, like so: If the game did not recognize it as a keypress of the 2 key, you could change this to:Īlso, when remapping the Left Mouse button, it can be a pain for the remap to be always active (eg you click in your text editor and it types 1). Will not send 2, but would send " (At least on a UK keyboard as " is Shift+2).
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